Paper/Spigot-Server-Patches/0260-WitchReadyPotionEvent.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

27 lines
1.5 KiB
Diff

From e691c3a54819fb82ea763ee65bc67736ce990965 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Jun 2018 22:47:26 -0400
Subject: [PATCH] WitchReadyPotionEvent
diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
index 62f99fc3b..feedfc9d9 100644
--- a/src/main/java/net/minecraft/server/EntityWitch.java
+++ b/src/main/java/net/minecraft/server/EntityWitch.java
@@ -100,7 +100,11 @@ public class EntityWitch extends EntityMonster implements IRangedEntity {
}
if (potionregistry != null) {
- this.setSlot(EnumItemSlot.MAINHAND, PotionUtil.a(new ItemStack(Items.POTION), potionregistry));
+ // Paper start
+ ItemStack potion = PotionUtil.a(new ItemStack(Items.POTION), potionregistry);
+ org.bukkit.inventory.ItemStack bukkitStack = com.destroystokyo.paper.event.entity.WitchReadyPotionEvent.process((org.bukkit.entity.Witch) this.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
+ this.setSlot(EnumItemSlot.MAINHAND, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(bukkitStack));
+ // Paper end
this.bC = this.getItemInMainHand().k();
this.a(true);
this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_WITCH_DRINK, this.bV(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
--
2.21.0