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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
49 lines
3.9 KiB
Diff
49 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Fri, 19 Mar 2021 23:39:09 -0400
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Subject: [PATCH] Add ElderGuardianAppearanceEvent
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diff --git a/src/main/java/net/minecraft/world/effect/MobEffectUtil.java b/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
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index f2f336cdecc12ed59f836aa921ffa477bd280986..e4d36d6477bb8f07af05b27d6e56342f35b0f41a 100644
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--- a/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
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+++ b/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
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@@ -49,10 +49,23 @@ public final class MobEffectUtil {
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}
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public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause) {
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+ // Paper start
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+ return addEffectToPlayersAround(worldserver, entity, vec3d, d0, mobeffect, i, cause, null);
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+ }
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+
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+ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause, @Nullable java.util.function.Predicate<ServerPlayer> playerPredicate) {
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+ // Paper end
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// CraftBukkit end
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MobEffect mobeffectlist = mobeffect.getEffect();
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List<ServerPlayer> list = worldserver.getPlayers((entityplayer) -> {
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- return entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).getDuration() < i);
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+ // Paper start
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+ boolean condition = entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).getDuration() < i);
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+ if (condition) {
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+ return playerPredicate == null || playerPredicate.test(entityplayer); // Only test the player AFTER it is true
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+ } else {
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+ return false;
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+ }
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+ // Paper ned
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});
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list.forEach((entityplayer) -> {
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java b/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
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index 0b6c6740e1411a558d224589b3786f3ba8e0a1bc..d02286d553c600fe7e75f48e278e380d21c5b868 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
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@@ -67,7 +67,7 @@ public class ElderGuardian extends Guardian {
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super.customServerAiStep();
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if ((this.tickCount + this.getId()) % 1200 == 0) {
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MobEffectInstance mobeffect = new MobEffectInstance(MobEffects.DIG_SLOWDOWN, 6000, 2);
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- List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level, this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK); // CraftBukkit
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+ List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level, this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK, (player) -> new io.papermc.paper.event.entity.ElderGuardianAppearanceEvent(getBukkitEntity(), player.getBukkitEntity()).callEvent()); // CraftBukkit // Paper
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list.forEach((entityplayer) -> {
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entityplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, this.isSilent() ? 0.0F : 1.0F));
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