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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
20 lines
1.5 KiB
Diff
20 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Fri, 13 Aug 2021 01:14:38 +0200
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Subject: [PATCH] Configurable item frame map cursor update interval
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 2869eef4eca2ecc83aedb39f46b97ebcda1f9242..6281ade15b2700d16dc1f98c2affea8c0ba936c9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -105,7 +105,7 @@ public class ServerEntity {
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if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
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ItemStack itemstack = entityitemframe.getItem();
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- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
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+ if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
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Integer integer = MapItem.getMapId(itemstack);
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MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level);
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