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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
41 lines
2.4 KiB
Diff
41 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: etil2jz <blanchot.arthur@protonmail.ch>
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Date: Sat, 2 Apr 2022 23:29:24 +0200
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Subject: [PATCH] Fix NBT pieces overriding a block entity during worldgen
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deadlock
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By checking if the world passed into StructureTemplate's placeInWorld
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is not a WorldGenRegion, we can bypass the deadlock entirely.
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See https://bugs.mojang.com/browse/MC-246262
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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index d1bfb95114b733dde9537c4de6bd1bccb696cd18..1d809de3db6c6de64f938f66d81356c5b58967f8 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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@@ -267,7 +267,11 @@ public class StructureTemplate {
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if (definedstructure_blockinfo.nbt != null) {
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tileentity = world.getBlockEntity(blockposition2);
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- Clearable.tryClear(tileentity);
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+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
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+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
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+ Clearable.tryClear(tileentity);
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+ }
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+ // Paper end
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world.setBlock(blockposition2, Blocks.BARRIER.defaultBlockState(), 20);
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}
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@@ -382,7 +386,11 @@ public class StructureTemplate {
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if (pair1.getSecond() != null) {
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tileentity = world.getBlockEntity(blockposition6);
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if (tileentity != null) {
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- tileentity.setChanged();
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+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
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+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
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+ tileentity.setChanged();
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+ }
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+ // Paper end
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}
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}
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}
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