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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Thu, 11 Aug 2022 14:37:33 +0100
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Subject: [PATCH] Use thread safe random in ServerLoginPacketListenerImpl
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index 093822a5256e8e919350a000239a3e92a2379aaf..a25306fe8a35bb70a490e6a0c01d0340bbc0d781 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -49,7 +49,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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private static final AtomicInteger UNIQUE_THREAD_ID = new AtomicInteger(0);
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static final Logger LOGGER = LogUtils.getLogger();
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private static final int MAX_TICKS_BEFORE_LOGIN = 600;
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- private static final RandomSource RANDOM = RandomSource.create();
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+ private static final RandomSource RANDOM = new org.bukkit.craftbukkit.util.RandomSourceWrapper(new java.util.Random()); // Paper - This is called across threads, make safe
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private final byte[] challenge;
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final MinecraftServer server;
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public final Connection connection;
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