Paper/Spigot-Server-Patches/0353-Add-ray-tracing-methods-to-LivingEntity.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

77 lines
4.0 KiB
Diff

From 390fed6c4568d2753e12fe3e7a80c7c00673b909 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Mon, 3 Sep 2018 18:20:03 -0500
Subject: [PATCH] Add ray tracing methods to LivingEntity
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index c051200da8..1328f88898 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2813,6 +2813,22 @@ public abstract class EntityLiving extends Entity {
}
// Paper start
+ public MovingObjectPosition getRayTrace(int maxDistance) {
+ return getRayTrace(maxDistance, FluidCollisionOption.NEVER);
+ }
+
+ public MovingObjectPosition getRayTrace(int maxDistance, FluidCollisionOption fluidCollisionOption) {
+ if (maxDistance < 1 || maxDistance > 120) {
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
+ }
+
+ Vec3D start = new Vec3D(locX, locY + getHeadHeight(), locZ);
+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
+ Vec3D end = new Vec3D(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
+
+ return world.rayTrace(start, end, fluidCollisionOption);
+ }
+
public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
public int getShieldBlockingDelay() {
diff --git a/src/main/java/net/minecraft/server/MovingObjectPosition.java b/src/main/java/net/minecraft/server/MovingObjectPosition.java
index 6d5dbe89a6..a31f9f6072 100644
--- a/src/main/java/net/minecraft/server/MovingObjectPosition.java
+++ b/src/main/java/net/minecraft/server/MovingObjectPosition.java
@@ -28,6 +28,7 @@ public class MovingObjectPosition {
this.pos = vec3d;
}
+ public BlockPosition getBlockPosition() { return a(); } // Paper - OBFHELPER
public BlockPosition a() {
return this.e;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0860f2334d..028495700f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -169,6 +169,23 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
return blocks.get(0);
}
+ // Paper start
+ public Block getTargetBlock(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
+ return rayTrace == null ? null : org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().world, rayTrace.getBlockPosition());
+ }
+
+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
+ return rayTrace == null ? null : net.minecraft.server.MCUtil.toBukkitBlockFace(rayTrace.direction);
+ }
+
+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode) {
+ net.minecraft.server.MovingObjectPosition rayTrace = getHandle().getRayTrace(maxDistance, net.minecraft.server.MCUtil.getNMSFluidCollisionOption(fluidMode));
+ return rayTrace == null ? null : new com.destroystokyo.paper.block.TargetBlockInfo(org.bukkit.craftbukkit.block.CraftBlock.at(getHandle().world, rayTrace.getBlockPosition()), net.minecraft.server.MCUtil.toBukkitBlockFace(rayTrace.direction));
+ }
+ // Paper end
+
public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance) {
return getLineOfSight(transparent, maxDistance, 2);
}
--
2.19.0