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f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
110 lines
6.7 KiB
Diff
110 lines
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 14:22:26 +0200
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Subject: [PATCH] Vanished players don't have rights
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 5e9ef75a14a91f01a1ae5b3fb591d7258740a75d..516999dc425d23c570dabfe4f3c829650a6d205d 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -276,6 +276,15 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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} else {
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Entity entity1 = this.getOwner();
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+ // Paper start - Cancel hit for vanished players
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+ if (entity1 instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer) {
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+ org.bukkit.entity.Player collided = (org.bukkit.entity.Player) entity.getBukkitEntity();
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+ org.bukkit.entity.Player shooter = (org.bukkit.entity.Player) entity1.getBukkitEntity();
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+ if (!shooter.canSee(collided)) {
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+ return false;
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+ }
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+ }
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+ // Paper end - Cancel hit for vanished players
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return entity1 == null || this.leftOwner || !entity1.isPassengerOfSameVehicle(entity);
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}
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}
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index 6ca74a5cf691ee92c84bd031e875f72440df6b32..cee3f1200af602b5dfd0b27d05eb01826c5bbb1d 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -174,7 +174,8 @@ public class BlockItem extends Item {
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Player entityhuman = context.getPlayer();
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CollisionContext voxelshapecollision = entityhuman == null ? CollisionContext.empty() : CollisionContext.of(entityhuman);
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// CraftBukkit start - store default return
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- boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && context.getLevel().isUnobstructed(state, context.getClickedPos(), voxelshapecollision);
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+ Level world = context.getLevel(); // Paper - Cancel hit for vanished players
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+ boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper - Cancel hit for vanished players
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org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
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BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 6e23e4d0477f361f2eb5bb93bd9dd2bf5073833c..be2220eff094c735bdb0c3e777bfbcfa4d44a578 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -264,6 +264,45 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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this.tileLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.tileMaxTickTime);
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}
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+ // Paper start - Cancel hit for vanished players
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+ // ret true if no collision
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+ public final boolean checkEntityCollision(BlockState data, Entity source, net.minecraft.world.phys.shapes.CollisionContext voxelshapedcollision,
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+ BlockPos position, boolean checkCanSee) {
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+ // Copied from IWorldReader#a(IBlockData, BlockPosition, VoxelShapeCollision) & EntityAccess#a(Entity, VoxelShape)
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+ net.minecraft.world.phys.shapes.VoxelShape voxelshape = data.getCollisionShape(this, position, voxelshapedcollision);
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ voxelshape = voxelshape.move((double) position.getX(), (double) position.getY(), (double) position.getZ());
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ List<Entity> entities = this.getEntities(null, voxelshape.bounds());
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+ for (int i = 0, len = entities.size(); i < len; ++i) {
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+ Entity entity = entities.get(i);
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+
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+ if (checkCanSee && source instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer
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+ && !((net.minecraft.server.level.ServerPlayer) source).getBukkitEntity().canSee(((net.minecraft.server.level.ServerPlayer) entity).getBukkitEntity())) {
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+ continue;
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+ }
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+
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+ // !entity1.dead && entity1.i && (entity == null || !entity1.x(entity));
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+ // elide the last check since vanilla calls with entity = null
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+ // only we care about the source for the canSee check
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+ if (entity.isRemoved() || !entity.blocksBuilding) {
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+ continue;
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+ }
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+
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+ if (net.minecraft.world.phys.shapes.Shapes.joinIsNotEmpty(voxelshape, net.minecraft.world.phys.shapes.Shapes.create(entity.getBoundingBox()), net.minecraft.world.phys.shapes.BooleanOp.AND)) {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+ }
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+ // Paper end - Cancel hit for vanished players
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@Override
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public boolean isClientSide() {
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return this.isClientSide;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 6e5b736123e0a0e8176c309be17be3316c6408ac..f0f00d459ef93ac8e716067b2160fed1433ce0b3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1298,6 +1298,14 @@ public class CraftEventFactory {
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Projectile projectile = (Projectile) entity.getBukkitEntity();
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org.bukkit.entity.Entity collided = position.getEntity().getBukkitEntity();
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com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = new com.destroystokyo.paper.event.entity.ProjectileCollideEvent(projectile, collided);
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+
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+ if (projectile.getShooter() instanceof Player && collided instanceof Player) {
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+ if (!((Player) projectile.getShooter()).canSee((Player) collided)) {
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+ event.setCancelled(true);
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+ return event;
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+ }
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+ }
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+
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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