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Prereq changes for the coming storm of performance patches. Includes optimising incremental saving
31 lines
993 B
Diff
31 lines
993 B
Diff
From f2538725efa773c32f5c14be02a9c19ef3f931f3 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 23 Jul 2018 22:18:31 -0400
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Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it
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saves
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 8fdae388e3..28e5105ffe 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -416,6 +416,7 @@ public class Chunk implements IChunkAccess {
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entity.chunkZ = this.loc.z;
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this.entities.add(entity); // Paper - per chunk entity list
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this.entitySlices[k].add(entity);
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+ this.markDirty(); // Paper
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}
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@Override
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@@ -442,6 +443,7 @@ public class Chunk implements IChunkAccess {
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return;
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}
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entityCounts.decrement(entity.getMinecraftKeyString());
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+ this.markDirty(); // Paper
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// Paper end
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}
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--
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2.25.0.windows.1
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