Paper/Spigot-Server-Patches/0343-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
Spottedleaf d16a5d8813 Performance patches prerequisite (#2802)
Prereq changes for the coming storm of performance patches.
Includes optimising incremental saving
2020-01-27 18:16:53 -06:00

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From 2e30cfa761e3ef1b77286c72cdfc389d699dd8df Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index d3bfb72e39..4d614b9ef1 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1294,6 +1294,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void n() {
this.cq = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.wakeup(true, false);
}
--
2.25.0.windows.1