Paper/patches/server/0877-Fix-CCE-for-SplashPotion-and-LingeringPotion-spawnin.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

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1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 21 Apr 2022 18:18:02 -0700
Subject: [PATCH] Fix CCE for SplashPotion and LingeringPotion spawning
Remove in 1.19 along with the SplashPotion and
LingeringPotion interfaces
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
index 397e0df15a0e64e5bc522f62f3b327a5039ec4c8..a926f4dc51821a05c28872dc90ad000fe8cb51f7 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
@@ -14,7 +14,7 @@ import org.bukkit.entity.ThrownPotion;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
-public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion {
+public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion, org.bukkit.entity.SplashPotion, org.bukkit.entity.LingeringPotion { // Paper - implement other classes to avoid violating spawn method generic contracts
public CraftThrownPotion(CraftServer server, net.minecraft.world.entity.projectile.ThrownPotion entity) {
super(server, entity);
}