Paper/Spigot-Server-Patches/0208-Configurable-sprint-interruption-on-attack.patch
Riley Park 4e958e229f
We're going on an Adventure! (#4842)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-02-21 20:45:33 +01:00

39 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 48f0385c7203c7955de5a015f3dc42be2ab7b681..cebf1a623a9bec72d60fdd23dda01868ef6431d4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -358,4 +358,9 @@ public class PaperWorldConfig {
private void squidMaxSpawnHeight() {
squidMaxSpawnHeight = getDouble("squid-spawn-height.maximum", 0.0D);
}
+
+ public boolean disableSprintInterruptionOnAttack;
+ private void disableSprintInterruptionOnAttack() {
+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 3df97e5a4a85efa8a77808e58039afc0c7fe073b..e56c9ccee76a43898382f6f39133efac6b3721be 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -1084,7 +1084,11 @@ public abstract class EntityHuman extends EntityLiving {
}
this.setMot(this.getMot().d(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
+ if (!world.paperConfig.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end
}
if (flag3) {