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High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
bukkitcraftbukkithacktoberfestjavaminecraftminecraft-apiminecraft-performanceminecraft-serverpaperpaper-apipapermcspigot-forktacos
4ec29f51dc
Plugins currently have to do the logic themselves on the raw slot ID in order to determine the inventory clicked. This provides the logic for plugins to readily identify which inventory was clicked. |
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Bukkit@dd745127a2 | ||
Bukkit-Patches | ||
CraftBukkit@1c077814e1 | ||
CraftBukkit-Patches | ||
.gitmodules | ||
.travis.yml | ||
applyPatches.sh | ||
pom.xml | ||
README.md | ||
rebuildPatches.sh | ||
upstreamMerge.sh |
Spigot
High performance Minecraft server implementation
How To
Init a Craftbukkit and Bukkit module : git submodule update --init
Apply Patches : ./applyPatches.sh
Create patch for server
cd Spigot-Server
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Create patch for API
cd Spigot-API
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Compilation
We use maven to handle our dependencies.
- Install Maven 3
- Clone this repo and:
mvn clean install