Paper/patches/server/0809-Allow-delegation-to-vanilla-chunk-gen.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

130 lines
6.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger <admin@benndorf.dev>
Date: Wed, 29 Apr 2020 02:10:32 +0200
Subject: [PATCH] Allow delegation to vanilla chunk gen
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 030bb69543f077d5fb80e478efa786c123ff1487..5d41c30254e271a7b0a8e72582f02b462524bb7b 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2311,6 +2311,90 @@ public final class CraftServer implements Server {
return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), world); // Paper - Anti-Xray - Add parameters
}
+ // Paper start
+ private static final List<net.minecraft.world.level.chunk.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
+ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_STARTS,
+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_REFERENCES,
+ net.minecraft.world.level.chunk.ChunkStatus.BIOMES,
+ net.minecraft.world.level.chunk.ChunkStatus.NOISE,
+ net.minecraft.world.level.chunk.ChunkStatus.SURFACE,
+ net.minecraft.world.level.chunk.ChunkStatus.CARVERS,
+ net.minecraft.world.level.chunk.ChunkStatus.LIQUID_CARVERS,
+ net.minecraft.world.level.chunk.ChunkStatus.FEATURES,
+ net.minecraft.world.level.chunk.ChunkStatus.LIGHT
+ );
+
+ @Override
+ @Deprecated(forRemoval = true)
+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
+ // do bunch of vanilla shit
+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
+ final Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
+ new net.minecraft.world.level.ChunkPos(x, z),
+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
+ serverLevel,
+ biomeRegistry,
+ null
+ );
+
+ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
+ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
+ chunkGenerator = bukkit.delegate;
+ } else {
+ chunkGenerator = serverLevel.chunkSource.getGenerator();
+ }
+
+ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
+ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
+ net.minecraft.Util.backgroundExecutor(),
+ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
+ );
+ for (final net.minecraft.world.level.chunk.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
+ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
+ final int statusRange = Math.max(1, chunkStatus.getRange());
+
+ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
+ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
+ if (xx == chunkPos.x && zz == chunkPos.z) {
+ chunks.add(protoChunk);
+ } else {
+ final Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
+ chunks.add(chunk);
+ }
+ }
+ }
+
+ chunkStatus.generate(
+ mailbox::tell,
+ serverLevel,
+ chunkGenerator,
+ serverLevel.getStructureManager(),
+ serverLevel.chunkSource.getLightEngine(),
+ chunk -> {
+ throw new UnsupportedOperationException("Not creating full chunks here");
+ },
+ chunks,
+ true
+ ).thenAccept(either -> {
+ if (chunkStatus == net.minecraft.world.level.chunk.ChunkStatus.NOISE) {
+ either.left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.ChunkStatus.POST_FEATURES));
+ }
+ }).join();
+ }
+
+ // get empty object
+ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
+ // copy over generated sections
+ data.getLights().addAll(protoChunk.getLights().toList());
+ data.setRawChunkData(protoChunk.getSections());
+ // hooray!
+ return data;
+ }
+ // Paper end
+
@Override
public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
return new CraftBossBar(title, color, style, flags);
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
index 6f6bf950cd15b34031618782c82824cf0b191ff8..8d8c7d84a76b11e14ee252e93349d495eec77957 100644
--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
private final int minHeight;
private final int maxHeight;
- private final LevelChunkSection[] sections;
+ private LevelChunkSection[] sections; // Paper
private final Registry<net.minecraft.world.level.biome.Biome> biomes;
private Set<BlockPos> tiles;
private final Set<BlockPos> lights = new HashSet<>();
@@ -194,7 +194,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
return this.tiles;
}
- Set<BlockPos> getLights() {
+ public Set<BlockPos> getLights() { // Paper
return this.lights;
}
+
+ // Paper start
+ public void setRawChunkData(LevelChunkSection[] sections) {
+ this.sections = sections;
+ }
+ // Paper end
}