Paper/patches/server/0891-Prevent-tile-entity-copies-loading-chunks.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

25 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 13 Apr 2022 08:25:42 +0100
Subject: [PATCH] Prevent tile entity copies loading chunks
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index e4d54fdc28b6161e74626f25299b1081e6605e98..ca876d0916b7b888e8df58fb6b115fa0ab5b79d3 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2994,7 +2994,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
if (!itemstack.isEmpty() && nbttagcompound != null && nbttagcompound.contains("x") && nbttagcompound.contains("y") && nbttagcompound.contains("z") && this.player.getBukkitEntity().hasPermission("minecraft.nbt.copy")) { // Spigot
BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
- BlockEntity tileentity = this.player.level.getBlockEntity(blockposition);
+ // Paper start
+ BlockEntity tileentity = null;
+ if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.getLevel().isLoadedAndInBounds(blockposition)) {
+ tileentity = this.player.level.getBlockEntity(blockposition);
+ }
+ // Paper end
if (tileentity != null) {
tileentity.saveToItem(itemstack);