Paper/Spigot-Server-Patches/0159-Configurable-Cartographer-Treasure-Maps.patch
Aikar 4f7a858bd6
Merge pull request #1248
c2d29a73 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:29:55 -04:00

45 lines
2.1 KiB
Diff

From 39a196741c1700fa0eb36c211f9a2656e89fe58f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:26:27 -0500
Subject: [PATCH] Configurable Cartographer Treasure Maps
Allow configuring for cartographers to return the same map location
Also allow turning off treasure maps all together as they can eat up Map ID's
which are limited in quantity.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 872001d04..b95f259a9 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -334,4 +334,14 @@ public class PaperWorldConfig {
Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
}
}
+
+ public boolean enableTreasureMaps = true;
+ public boolean treasureMapsAlreadyDiscovered = false;
+ private void treasureMapsAlreadyDiscovered() {
+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
+ if (treasureMapsAlreadyDiscovered) {
+ log("Treasure Maps will return already discovered locations");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
index 45df38bad..e8fdf8625 100644
--- a/src/main/java/net/minecraft/server/EntityVillager.java
+++ b/src/main/java/net/minecraft/server/EntityVillager.java
@@ -755,6 +755,7 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
public void a(IMerchant imerchant, MerchantRecipeList merchantrecipelist, Random random) {
int i = this.a.a(random);
World world = imerchant.getWorld();
+ if (!world.paperConfig.enableTreasureMaps) return; //Paper
BlockPosition blockposition = world.a(this.b, imerchant.getPosition(), 100);
if (blockposition != null) {
--
2.18.0