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Vanilla now uses chat components for scoreboards, thus no longer returns a string which also resets the chat the chat format, add this back ourselves.
37 lines
1.5 KiB
Diff
37 lines
1.5 KiB
Diff
From 99549bbd0a129084cb529b8d7d5aa1b2cca756c8 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 4bde378afb..7059fc1187 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1525,7 +1525,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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protected boolean isFrozen() {
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- return super.isFrozen() || !getBukkitEntity().isOnline();
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+ return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 969e28c3b2..3885c8628c 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -2505,7 +2505,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.networkManager.isConnected();
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+ return (!this.player.joining && !this.networkManager.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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}
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--
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2.18.0
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