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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
59 lines
3.3 KiB
Diff
59 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 16 May 2017 21:29:08 -0500
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Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
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Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
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Instead, switches the behavior so that players have to sneak to make the birds leave.
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I suspect Mojang may switch to this behavior before full release.
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To be converted into a Paper-API event at some point in the future?
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index c611b5a63498f5ad1f50a75ccd5d7299e27df7e3..9d1cddc6038f0fd0286e4a32013ae98ff0b00dd1 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -330,4 +330,10 @@ public class PaperWorldConfig {
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maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
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log( "Max Entity Collisions: " + maxCollisionsPerEntity );
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}
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+
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+ public boolean parrotsHangOnBetter;
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+ private void parrotsHangOnBetter() {
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+ parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false);
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+ log("Parrots are unaffected by player movement: " + parrotsHangOnBetter);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 079b3c124308c2711ab76506c856d95e2ac81c3a..98640f6000067b49e1c15740d45dc29e62b7f249 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2057,6 +2057,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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switch (packet.getAction()) {
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case PRESS_SHIFT_KEY:
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this.player.setShiftKeyDown(true);
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+
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+ // Paper start - Hang on!
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+ if (this.player.level.paperConfig.parrotsHangOnBetter) {
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+ this.player.removeEntitiesOnShoulder();
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+ }
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+ // Paper end
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+
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break;
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case RELEASE_SHIFT_KEY:
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this.player.setShiftKeyDown(false);
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 33a61c0ab7e6ed03030bdd8d8635d989b28bd169..56ce24ab7213776285d09cc0ab91f012d3e58caf 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -579,7 +579,7 @@ public abstract class Player extends LivingEntity {
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this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
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this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
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if (!this.level.isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping() || this.isInPowderSnow) {
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- this.removeEntitiesOnShoulder();
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+ if (!this.level.paperConfig.parrotsHangOnBetter) this.removeEntitiesOnShoulder(); // Paper - Hang on!
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}
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}
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