Paper/Spigot-Server-Patches/Don-t-tick-Skulls-unused-code.patch
Aikar 8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 00:30:10 -0400
Subject: [PATCH] Don't tick Skulls - unused code
diff --git a/src/main/java/net/minecraft/server/TileEntitySkull.java b/src/main/java/net/minecraft/server/TileEntitySkull.java
index a796c08ab..dd2665881 100644
--- a/src/main/java/net/minecraft/server/TileEntitySkull.java
+++ b/src/main/java/net/minecraft/server/TileEntitySkull.java
@@ -0,0 +0,0 @@ import com.mojang.authlib.ProfileLookupCallback;
import java.util.concurrent.Callable;
// Spigot end
-public class TileEntitySkull extends TileEntity implements ITickable {
+public class TileEntitySkull extends TileEntity /*implements ITickable*/ { // Paper - remove tickable
private int a;
public int rotation;
--