Paper/Spigot-Server-Patches/0272-Make-shield-blocking-delay-configurable.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

74 lines
3.0 KiB
Diff

From adb49645962ea1ad73a35f7ee0d120f929af05d5 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:18:16 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index af6b97708a..c0eccc22b7 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -420,4 +420,9 @@ public class PaperWorldConfig {
disableEnderpearlExploit = getBoolean("game-mechanics.disable-unloaded-chunk-enderpearl-exploit", disableEnderpearlExploit);
log("Disable Unloaded Chunk Enderpearl Exploit: " + (disableEnderpearlExploit ? "enabled" : "disabled"));
}
+
+ public int shieldBlockingDelay = 5;
+ private void shieldBlockingDelay() {
+ shieldBlockingDelay = getInt("game-mechanics.shield-blocking-delay", 5);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index f5770884b0..566f6e3a6a 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2703,7 +2703,7 @@ public abstract class EntityLiving extends Entity {
if (this.isHandRaised() && !this.activeItem.isEmpty()) {
Item item = this.activeItem.getItem();
- return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= 5;
+ return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
} else {
return false;
}
@@ -2791,4 +2791,16 @@ public abstract class EntityLiving extends Entity {
public boolean df() {
return true;
}
+
+ // Paper start
+ public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 9acafadbbf..a09cd02403 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -533,5 +533,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setArrowsStuck(int arrows) {
getHandle().setArrowCount(arrows);
}
+
+ @Override
+ public int getShieldBlockingDelay() {
+ return getHandle().getShieldBlockingDelay();
+ }
+
+ @Override
+ public void setShieldBlockingDelay(int delay) {
+ getHandle().setShieldBlockingDelay(delay);
+ }
// Paper end
}
--
2.19.0