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Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
49 lines
2.8 KiB
Diff
49 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
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Date: Wed, 8 Sep 2021 21:34:01 +0200
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Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index c3a53db9f611f160bd4b8662498f5ac0e988c5d1..38730e11118bf71d167a18b807e06c20ea0d63d0 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -947,7 +947,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect(Component.literal("Invalid hotbar selection (Hacking?)"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
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return;
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}
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- this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
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+ // Paper start - Add PlayerPickItemEvent
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+ // this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed - moved down
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+ Player bukkitPlayer = this.player.getBukkitEntity();
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+ int targetSlot = this.player.getInventory().getSuitableHotbarSlot();
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+ int sourceSlot = packet.getSlot();
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+
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+ io.papermc.paper.event.player.PlayerPickItemEvent event = new io.papermc.paper.event.player.PlayerPickItemEvent(bukkitPlayer, targetSlot, sourceSlot);
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+ if (!event.callEvent()) return;
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+ // Paper end - Add PlayerPickItemEvent
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+
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+ this.player.getInventory().pickSlot(event.getSourceSlot(), event.getTargetSlot()); // Paper - Add PlayerPickItemEvent
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// Paper end - validate pick item position
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int i = this.player.getInventory().selected;
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diff --git a/src/main/java/net/minecraft/world/entity/player/Inventory.java b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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index 8bdc2dd7e6b6824f4df5dce8bff5e87fa73d3d3a..aaff1592876ac4a967e4fd47e4b6619a17d57867 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Inventory.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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@@ -170,7 +170,13 @@ public class Inventory implements Container, Nameable {
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}
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public void pickSlot(int slot) {
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- this.selected = this.getSuitableHotbarSlot();
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+ // Paper start - Add PlayerPickItemEvent
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+ pickSlot(slot, this.getSuitableHotbarSlot());
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+ }
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+
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+ public void pickSlot(int slot, int targetSlot) {
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+ this.selected = targetSlot;
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+ // Paper end - Add PlayerPickItemEvent
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ItemStack itemstack = (ItemStack) this.items.get(this.selected);
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this.items.set(this.selected, (ItemStack) this.items.get(slot));
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