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This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
27 lines
1.1 KiB
Diff
27 lines
1.1 KiB
Diff
From 524a5d32964ce51dcc7f2be7df620f12abd9bfba Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 2 Jul 2017 21:35:56 -0500
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Subject: [PATCH] Block player logins during server shutdown
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 2158fcd32..c5434e6ba 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -53,6 +53,12 @@ public class LoginListener implements PacketLoginInListener, ITickable {
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}
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public void e() {
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+ // Paper start - Do not allow logins while the server is shutting down
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+ if (!MinecraftServer.getServer().isRunning()) {
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+ this.disconnect(new ChatMessage(org.spigotmc.SpigotConfig.restartMessage));
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+ return;
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+ }
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+ // Paper end
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if (this.g == LoginListener.EnumProtocolState.READY_TO_ACCEPT) {
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this.b();
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} else if (this.g == LoginListener.EnumProtocolState.DELAY_ACCEPT) {
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--
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2.15.1
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