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This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
43 lines
1.7 KiB
Diff
43 lines
1.7 KiB
Diff
From 85d259828c414dd09689aa55984d663a59bc2423 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Mon, 18 Sep 2017 13:38:40 -0700
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Subject: [PATCH] Avoid NPE during CraftBlockEntityState load
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diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
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index 54b719d91..3f2c5b2d5 100644
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--- a/src/main/java/net/minecraft/server/TileEntitySign.java
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+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
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@@ -60,7 +60,7 @@ public class TileEntitySign extends TileEntity {
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}
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public MinecraftServer C_() {
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- return TileEntitySign.this.world.getMinecraftServer();
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+ return MinecraftServer.getServer(); // Paper - world may be null
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}
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};
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 266f87d7f..22dcaea72 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -24,6 +24,7 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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+ if(this.snapshot != null) // Paper - avoid NPE during load
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this.load(snapshot);
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}
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@@ -35,6 +36,7 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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// copy tile entity data:
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this.snapshot = this.createSnapshot(tileEntity);
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+ if(this.snapshot != null) // Paper - avoid NPE during load
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this.load(snapshot);
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}
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--
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2.15.1
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