mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-01 16:29:45 +01:00
c151c956e0
Fixes #10165
122 lines
4.6 KiB
Diff
122 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Sat, 15 May 2021 10:04:50 -0700
|
|
Subject: [PATCH] additions to PlayerGameModeChangeEvent
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
|
|
index 4b96e0573c7ce32ad8c41124ee9ecab8359318a5..aee4a8b52c0d4abb655a4778575f0122acf19049 100644
|
|
--- a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
|
|
+++ b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
|
|
@@ -8,15 +8,32 @@ import org.jetbrains.annotations.NotNull;
|
|
|
|
/**
|
|
* Called when the GameMode of the player is changed.
|
|
+ * <p>
|
|
+ * <b>NOTE:</b> When {@link #getCause()} is {@link Cause#DEFAULT_GAMEMODE},
|
|
+ * the Player from {@link #getPlayer()} might not be fully online at
|
|
+ * the time this event is fired. Plugins should use {@link Player#isOnline()}
|
|
+ * to check before changing player state.
|
|
*/
|
|
public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable {
|
|
private static final HandlerList handlers = new HandlerList();
|
|
private boolean cancelled;
|
|
private final GameMode newGameMode;
|
|
+ // Paper start
|
|
+ private final Cause cause;
|
|
+ private net.kyori.adventure.text.Component cancelMessage;
|
|
|
|
+ @Deprecated // Paper end
|
|
public PlayerGameModeChangeEvent(@NotNull final Player player, @NotNull final GameMode newGameMode) {
|
|
+ // Paper start
|
|
+ this(player, newGameMode, Cause.UNKNOWN, null);
|
|
+ }
|
|
+
|
|
+ public PlayerGameModeChangeEvent(@NotNull final Player player, @NotNull final GameMode newGameMode, @NotNull Cause cause, @org.jetbrains.annotations.Nullable net.kyori.adventure.text.Component cancelMessage) {
|
|
+ // Paper end
|
|
super(player);
|
|
this.newGameMode = newGameMode;
|
|
+ this.cause = cause; // Paper
|
|
+ this.cancelMessage = cancelMessage; // Paper
|
|
}
|
|
|
|
@Override
|
|
@@ -49,4 +66,77 @@ public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellabl
|
|
public static HandlerList getHandlerList() {
|
|
return handlers;
|
|
}
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Gets the cause of this gamemode change.
|
|
+ *
|
|
+ * @return the cause
|
|
+ */
|
|
+ @NotNull
|
|
+ public Cause getCause() {
|
|
+ return cause;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * <b>Only valid if the cause of the gamemode change was directly due to a command.</b>.
|
|
+ * Gets the message shown to the command user if the event is cancelled
|
|
+ * as a notification that a player's gamemode was not changed.
|
|
+ * <p>
|
|
+ * This returns {@code null} if the gamemode change was due to a plugin, or a
|
|
+ * player joining the game with a gamemode not equal to the server default gamemode
|
|
+ * and {@code force-gamemode} is set to true.
|
|
+ *
|
|
+ * @return the error message shown to the command user, null if not directly caused by a command
|
|
+ */
|
|
+ @org.jetbrains.annotations.Nullable
|
|
+ public net.kyori.adventure.text.Component cancelMessage() {
|
|
+ return cancelMessage;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the message shown to the command user if the event was cancelled.
|
|
+ * <b>The message is only shown to cancelled events that are directly called by a command
|
|
+ * not by a plugin or a player joining with the wrong gamemode.</b>
|
|
+ *
|
|
+ * @param message the error message shown to the command user, null to show no message.
|
|
+ */
|
|
+ public void cancelMessage(@org.jetbrains.annotations.Nullable net.kyori.adventure.text.Component message) {
|
|
+ this.cancelMessage = message;
|
|
+ }
|
|
+
|
|
+ public enum Cause {
|
|
+
|
|
+ /**
|
|
+ * A plugin changed the player's gamemode with
|
|
+ * {@link Player#setGameMode(GameMode)}.
|
|
+ */
|
|
+ PLUGIN,
|
|
+
|
|
+ /**
|
|
+ * The {@code /gamemode} command was used.
|
|
+ */
|
|
+ COMMAND,
|
|
+
|
|
+ /**
|
|
+ * A player had their gamemode changed as a result of
|
|
+ * the {@code /defaultgamemode} command, or they joined
|
|
+ * with a gamemode that was not the default gamemode and
|
|
+ * {@code force-gamemode} in {@code server.properties} is set to true.
|
|
+ */
|
|
+ DEFAULT_GAMEMODE,
|
|
+
|
|
+ /**
|
|
+ * When the player dies in a hardcore world and has their gamemode
|
|
+ * changed to {@link GameMode#SPECTATOR}.
|
|
+ */
|
|
+ HARDCORE_DEATH,
|
|
+
|
|
+ /**
|
|
+ * This cause is only used if a plugin fired their own
|
|
+ * {@link PlayerGameModeChangeEvent} and did not include a
|
|
+ * cause. Can usually be ignored.
|
|
+ */
|
|
+ UNKNOWN,
|
|
+ }
|
|
+ // Paper end
|
|
}
|