Paper/patches/server/1019-Properly-resend-entities.patch
2024-08-12 00:30:23 +02:00

234 lines
14 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 7 Dec 2022 17:25:19 -0500
Subject: [PATCH] Properly resend entities
This resolves some issues which caused entities to not be resent correctly.
Entities that are interacted with need to be resent to the client, so we resend all the entity
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
sure that values will be correctly updated to other players.
This also adds utilities to aid in further preventing entity desyncs.
This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
to be used despite being cancelled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values,
and so we have to (forcibly) resend them in order for the client to reset their using item state.
See: https://github.com/PaperMC/Paper/pull/1896
== AT ==
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -50,7 +50,7 @@ public class SynchedEntityData {
}
}
- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) {
+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public
return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error
}
@@ -151,6 +151,20 @@ public class SynchedEntityData {
}
}
+ // Paper start
+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
+ // Because these values can possibly be desynced on the client.
+ @Nullable
+ public List<SynchedEntityData.DataValue<?>> packAll() {
+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
+ for (final DataItem<?> dataItem : this.itemsById) {
+ list.add(dataItem.value());
+ }
+
+ return list;
+ }
+ // Paper end
+
public static class DataItem<T> {
final EntityDataAccessor<T> accessor;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index e9dcdb1e09e84a9b451034ff4bdfa6eae2dd1c04..24b1715397ba8e6f5e9841a030d0e3d964356f89 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -561,6 +561,7 @@ public class ServerPlayerGameMode {
}
// Paper end - extend Player Interact cancellation
player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
@@ -612,6 +613,11 @@ public class ServerPlayerGameMode {
return enuminteractionresult;
} else {
+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
+ if (this.interactResult && this.interactResult != cancelledItem) {
+ this.player.resyncUsingItem(this.player);
+ }
+ // Paper end - Properly cancel usable items
return InteractionResult.PASS;
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 566bbc8f2976bc492049fcddca5976a0ae48d14d..f1ca57b98fe04df2722114743c2d746c0a679c1f 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1944,6 +1944,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (cancelled) {
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
@@ -2713,7 +2714,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
- entity.getBukkitEntity().update(ServerGamePacketListenerImpl.this.player);
+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it
ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote();
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index e597a7ef6e702c7e3703e1ba29a7b919d1c20877..ca9b909a783733f2af1e36f4ac2fd463362b9685 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -393,7 +393,7 @@ public abstract class PlayerList {
((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
// CraftBukkit end
- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE
this.sendLevelInfo(player, worldserver1);
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 6b4a7930efabd29f00690a79e8080faaa9767190..935f88542a10360ec21dfced9272313fcf1354ab 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -684,13 +684,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit start
public void refreshEntityData(ServerPlayer to) {
- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues();
+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default
- if (list != null) {
+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper
to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list));
}
}
// CraftBukkit end
+ // Paper start
+ // This method should only be used if the data of an entity could have become desynced
+ // due to interactions on the client.
+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) {
+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level();
+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId());
+ if (tracker == null) {
+ return;
+ }
+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity;
+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
+ serverEntity.sendPairingData(player, list::add);
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
+ }
+ }
+
+ // This method allows you to specifically resend certain data accessor keys to the client
+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) {
+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) {
+ return;
+ }
+
+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size());
+ for (final EntityDataAccessor<?> key : keys) {
+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key);
+ values.add(synchedValue.value());
+ }
+
+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values));
+ }
+ // Paper end
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 8a876b2d964b70b9ddd2d90bf8fbb983566ef747..aff6cd6b717b8fdff373be1db32d26f1305e2be9 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3879,6 +3879,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start - Properly cancel usable items
+ public void resyncUsingItem(ServerPlayer serverPlayer) {
+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
+ }
+ // Paper end - Properly cancel usable items
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
index b586116d8cca1585f9c9e618ed4d0cb2ef2747be..acf38ef6d8de8b15cf2b09eb7bda390c4e446e9a 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
@@ -108,8 +108,7 @@ public interface Bucketable {
itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
if (playerBucketFishEvent.isCancelled()) {
((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
- entity.getBukkitEntity().update((ServerPlayer) player); // We need to play out these packets as the client assumes the fish is gone
- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client
+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper
return Optional.of(InteractionResult.FAIL);
}
entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 9ca1fee03bfa557f1df7388c6043c9ec6d02a79a..cd789c235acf740ec29c30b180e7fbe1a140caa9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1012,7 +1012,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return;
}
- entityTracker.broadcast(this.getHandle().getAddEntityPacket(entityTracker.serverEntity));
+ // Paper start - resend possibly desynced entity instead of add entity packet
+ for (final ServerPlayerConnection connection : entityTracker.seenBy) {
+ this.getHandle().resendPossiblyDesyncedEntityData(connection.getPlayer());
+ }
+ // Paper end - resend possibly desynced entity instead of add entity packet
}
public void update(ServerPlayer player) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
index f3a9b3380246fb2dd4b60a8d1a94c5dfed98d316..350ad61ab3fe66abd528e353b431a4a6dac17506 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
protected void update() {
super.update();
+ // Paper start, don't mark as dirty as this is handled in super.update()
// mark dirty, so that the client gets updated with item and rotation
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ // Paper end
// update redstone
if (!this.getHandle().generation) {