Paper/patches/server/0086-Option-to-use-vanilla-...

46 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 6 Apr 2016 01:04:23 -0500
Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
This change is basically a bandaid to fix CB's complete and utter lack
of support for vanilla scoreboard name modifications.
In the future, finding a way to merge the vanilla expectations in with
bukkit's concept of a display name would be preferable. There was a PR
for this on CB at one point but I can't find it. We may need to do this
ourselves at some point in the future.
diff --git a/src/main/java/io/papermc/paper/adventure/ChatProcessor.java b/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
index 8b7b140ac0326ffccd51684e283647148de30647..fd5cbb45e9894b7895ea488e2b9876c0391f6f11 100644
--- a/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
+++ b/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
@@ -23,8 +23,10 @@ import net.minecraft.network.chat.PlayerChatMessage;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
+import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
+import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.util.LazyPlayerSet;
import org.bukkit.craftbukkit.util.Waitable;
@@ -326,10 +328,16 @@ public final class ChatProcessor {
}
static String legacyDisplayName(final CraftPlayer player) {
+ if (((org.bukkit.craftbukkit.CraftWorld) player.getWorld()).getHandle().paperConfig().scoreboards.useVanillaWorldScoreboardNameColoring) {
+ return legacySection().serialize(player.teamDisplayName()) + ChatColor.RESET;
+ }
return player.getDisplayName();
}
static Component displayName(final CraftPlayer player) {
+ if (((CraftWorld) player.getWorld()).getHandle().paperConfig().scoreboards.useVanillaWorldScoreboardNameColoring) {
+ return player.teamDisplayName();
+ }
return player.displayName();
}