Paper/src/main/java/net/minecraft/server/ItemRedstone.java
Erik Broes a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00

70 lines
2.0 KiB
Java

package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.block.BlockPlaceEvent;
// CraftBukkit end
public class ItemRedstone extends Item {
public ItemRedstone(int i) {
super(i);
}
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
if (world.getTypeId(i, j, k) != Block.SNOW.id) {
if (l == 0) {
--j;
}
if (l == 1) {
++j;
}
if (l == 2) {
--k;
}
if (l == 3) {
++k;
}
if (l == 4) {
--i;
}
if (l == 5) {
++i;
}
if (!world.isEmpty(i, j, k)) {
return false;
}
}
if (Block.REDSTONE_WIRE.canPlace(world, i, j, k)) {
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
world.setRawTypeId(i, j, k, Block.REDSTONE_WIRE.id); // CraftBukkit - We update after the event
// CraftBukkit start - redstone
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, Block.REDSTONE_WIRE);
if (event.isCancelled() || !event.canBuild()) {
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
return false;
}
world.update( i, j, k, Block.REDSTONE_WIRE.id); // Must take place after BlockPlaceEvent, we need to update all other blocks.
// CraftBukkit end
--itemstack.count; // CraftBukkit - ORDER MATTERS
}
return true;
}
}