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eb71c5fa3b
Move oversleep and all task execution back into the timed area...
47 lines
2.2 KiB
Diff
47 lines
2.2 KiB
Diff
From 320210a73ad0e0c324fd29d09da9b7f901af29ee Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 13 May 2019 21:10:59 -0700
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Subject: [PATCH] Fix CraftServer#isPrimaryThread and MinecraftServer
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isMainThread
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md_5 changed it so he could shut down the server asynchronously
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from watchdog, although we have patches that prevent that type
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of behavior for this exact reason.
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md_5 also placed code in PlayerConnectionUtils that would have
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solved https://bugs.mojang.com/browse/MC-142590, making the change
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to MinecraftServer#isMainThread irrelevant.
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By reverting his change to MinecraftServer#isMainThread packet
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handling that should have been handled synchronously will be handled
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synchronously when the server gets shut down.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 2a8e097f9..91af25632 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -2215,7 +2215,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start
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@Override
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public boolean isMainThread() {
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- return super.isMainThread() || this.isStopped(); // CraftBukkit - MC-142590
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+ return super.isMainThread() /*|| this.isStopped()*/; // CraftBukkit - MC-142590 // Paper - causes issues elsewhere
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}
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@Deprecated
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 30dd66b81..0df49581f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1705,7 +1705,7 @@ public final class CraftServer implements Server {
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@Override
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public boolean isPrimaryThread() {
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- return Thread.currentThread().equals(console.serverThread) || console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
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+ return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
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}
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@Override
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--
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2.26.0
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