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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
66 lines
2.2 KiB
Diff
66 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheTuso <piotrekpasztor@gmail.com>
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Date: Thu, 2 Feb 2023 16:40:41 +0100
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Subject: [PATCH] Add Entity Body Yaw API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index ca9cda9059a5c1dae1ca9ec09248768274d4e207..e65d1ca701d835db0ed45e627c92c1c5ed384887 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -1179,6 +1179,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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}
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// Paper end - entity powdered snow API
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+ // Paper start - entity body yaw API
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+ @Override
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+ public double getX() {
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+ return this.entity.getX();
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+ }
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+
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+ @Override
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+ public double getY() {
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+ return this.entity.getY();
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+ }
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+
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+ @Override
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+ public double getZ() {
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+ return this.entity.getZ();
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+ }
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+
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+ @Override
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+ public float getPitch() {
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+ return this.entity.getXRot();
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+ }
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+
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+ @Override
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+ public float getYaw() {
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+ return this.entity.getBukkitYaw();
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+ }
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+ // Paper end - entity body yaw API
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+
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// Paper start - missing entity api
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@Override
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public boolean isInvisible() { // Paper - moved up from LivingEntity
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 2fd4a3068d86a37cc18c9203448823c53d590ffb..203e06fdff824ba67dce0e026f7ea5b746d7f258 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1211,4 +1211,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().frictionState = state;
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}
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// Paper end - friction API
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+
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+ // Paper start - body yaw API
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+ @Override
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+ public float getBodyYaw() {
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+ return this.getHandle().getVisualRotationYInDegrees();
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+ }
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+
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+ @Override
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+ public void setBodyYaw(final float bodyYaw) {
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+ this.getHandle().setYBodyRot(bodyYaw);
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+ }
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+ // Paper end - body yaw API
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}
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