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--- work/Bukkit Submodule work/Bukkit 6a4242cb..337955e3: > SPIGOT-5468: Improve Beehive TileEntity API > #473: Add an API for passing the heightmap to getHighestBlockAt* method --- work/CraftBukkit Submodule work/CraftBukkit 807a677e..708be695: > SPIGOT-5468: Improve Beehive TileEntity API > #624: Add an API for passing the heightmap to getHighestBlockAt* method > MC-135989, SPIGOT-5564: Don't kick players for flight while riptiding This deprecates the Paper getHighestBlockAt HeightMap APIs now that Bukkit has added their own. These methods will stick around long enough for people to migrate. Their API is pretty much the same as ours, migration should be quick and easy.
28 lines
1.4 KiB
Diff
28 lines
1.4 KiB
Diff
From ada5d8374f14438decfc9e9f9802bf64677b354b Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 4 Jun 2018 20:39:20 -0400
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Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
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This API has more capabilities than .dropItem with the Consumer function
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Item can be set inside of the Consumer pre spawn function.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 451cc0c2d..aefa7bb18 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1483,6 +1483,10 @@ public class CraftWorld implements World {
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if (Boat.class.isAssignableFrom(clazz)) {
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entity = new EntityBoat(world, x, y, z);
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entity.setPositionRotation(x, y, z, yaw, pitch);
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+ // Paper start
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+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
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+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
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+ // Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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--
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2.25.0
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