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f835a91d15
Upstream has added the equivalent of our SentientNPC API, with exception to the EnderDragon. We've added Mob to the EnderDragon, and our SentientNPC API should behave the same. Vex#getOwner has been deprecated and a replacement Vex#getSummoner has been added using Mob. However, since 1.13 is not production ready, SentientNPC API is subject for removal in 1.13.1 since 1.13 API is not compatible with 1.12. Please move to the Mob interface ASAP. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c5ab54d8 Expand GameRule API ab9a606c Improve entity hierarchy by adding Mob interface. CraftBukkit Changes:29e75648
Expand GameRule API50e6858b
Improve entity hierarchy by adding Mob interface.0e1d79b4
Correct error in previous patch
25 lines
1.2 KiB
Diff
25 lines
1.2 KiB
Diff
From fd544f44ec3ea69345539647175ca4f392dab08e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Jul 2018 22:58:47 -0400
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Subject: [PATCH] MC-111480: Start Entity ID's at 1
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DataWatchers that store Entity ID's treat 0 as special,
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and can break things such as Elytra Fireworks.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 68b4a902eb..ce33cd5b83 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -91,7 +91,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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private static final List<ItemStack> a = Collections.emptyList();
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private static final AxisAlignedBB b = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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private static double c = 1.0D;
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- private static int entityCount;
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+ private static int entityCount = 1; // Paper - MC-111480 - ID 0 is treated as special for DataWatchers, start 1
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private final EntityTypes<?> g; public EntityTypes<?> getEntityType() { return g; } // Paper - OBFHELPER
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private int id;
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public boolean j; public boolean blocksEntitySpawning() { return j; } // Paper - OBFHELPER
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--
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2.18.0
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