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0001-POM-Changes.patch
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Actually use the parent pom.
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2013-02-03 09:54:16 +11:00 |
0002-Spigot-changes.patch
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Remove extra chunkGC call left over after CraftBukkit merge
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2013-02-20 07:29:18 +11:00 |
0003-Address-BUKKIT-3286-by-firing-the-inventory-close-ev.patch
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Fix conflicts to update to latest Bukkit, yay fluff.
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2013-01-20 14:52:20 +11:00 |
0004-Update-item-merge-logic.patch
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10 years later...
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2013-01-28 09:46:19 +11:00 |
0005-Include-NibbleArray-from-mc-dev-for-diff-visibility.patch
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Update patch fluff.
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2013-01-19 19:22:25 +11:00 |
0006-Implement-lightening-of-NibbleArrays-only-allocate-b.patch
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Update patch fluff.
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2013-01-19 19:22:25 +11:00 |
0007-Return-LOHS-to-full-operation.patch
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Update patch fluff.
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2013-01-19 19:22:25 +11:00 |
0008-Update-timeout-time-to-new-default-value.patch
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Split TPS patch out correctly.
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2013-02-08 17:09:51 +11:00 |
0009-Per-world-view-distance.patch
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Update patch fluff + only record sync times.
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2013-01-25 14:00:20 +11:00 |
0010-Fix-various-crop-growth-modifier-formula-issues.patch
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10 years later...
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2013-01-28 09:46:19 +11:00 |
0011-Add-OldChunkLoader-from-mc-dev-for-diff-visibility.patch
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Mob spawning issues - 'fix'. See below for ideal reasoning from MikePrimm, however until ideal reasoning we must live with the CraftBukkit / Vanilla behaviour since this causes far too many issues.
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2013-01-29 16:57:06 +11:00 |
0012-Fix-mcRegion-to-Anvil-conversion.patch
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Mob spawning issues - 'fix'. See below for ideal reasoning from MikePrimm, however until ideal reasoning we must live with the CraftBukkit / Vanilla behaviour since this causes far too many issues.
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2013-01-29 16:57:06 +11:00 |
0013-Update-versioning-check-to-correctly-resolve-api-ver.patch
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Update POM changes to individual patches.
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2013-02-03 09:38:54 +11:00 |
0014-Optimize-packet-used-to-unload-chunks-for-the-client.patch
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Update POM changes to individual patches.
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2013-02-03 09:38:54 +11:00 |
0015-Skip-entity.move-if-we-are-not-moving-anywhere.patch
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Update POM changes to individual patches.
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2013-02-03 09:38:54 +11:00 |
0016-Alternate-sync-free-but-safe-chunk-reference-cache.patch
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Update POM changes to individual patches.
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2013-02-03 09:38:54 +11:00 |
0017-Add-Custom-Timings-to-various-points.patch
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Remove extra chunkGC call left over after CraftBukkit merge
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2013-02-20 07:29:18 +11:00 |
0018-Better-more-flexible-itemstack-merging.patch
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Update POM changes to individual patches.
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2013-02-03 09:38:54 +11:00 |
0019-Add-oreobfuscator-for-Spigot.patch
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And chests...
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2013-02-16 10:24:25 +11:00 |
0020-Reduce-number-of-LivingEntity-collision-checks.patch
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Fix logic error with living entity collision reduction.
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2013-02-20 07:28:58 +11:00 |
0021-Only-count-entities-in-chunks-being-processed-for-th.patch
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Add engine mode 2
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2013-02-16 10:13:00 +11:00 |
0022-Send-maps-a-lot-less-often-to-combat-the-lag-they-ca.patch
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Add engine mode 2
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2013-02-16 10:13:00 +11:00 |
0023-Detect-remove-and-warn-about-null-tile-entities.patch
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Add engine mode 2
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2013-02-16 10:13:00 +11:00 |
0024-Tick-loop-optimization-sleep-for-as-long-as-possible.patch
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Add engine mode 2
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2013-02-16 10:13:00 +11:00 |
0025-Netty.patch
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This is what I call the balancing game - use 2 NIO threads
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2013-02-20 07:34:18 +11:00 |
0026-Entity-Activation-Range-This-feature-gives-3-new-con.patch
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Keep a definsive copy of players for entity activation
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2013-02-16 19:46:08 +11:00 |
0027-Infrequently-send-tab-list-updates.patch
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Handle vanished players in tab list
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2013-02-17 17:31:52 +11:00 |
0028-Implement-TagAPI-into-Spigot-much-more-efficient-and.patch
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Dont disable tagAPI for now
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2013-02-19 20:28:30 +11:00 |