Paper/Spigot-Server-Patches/0244-Ability-to-change-PlayerProfile-in-AsyncPreLoginEven.patch
Aikar 05466e3b47
[Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
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Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

49 lines
2.5 KiB
Diff

From 9f47650e1c37410c3b7bf1effb399a5d1a2672d4 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 11:45:57 -0400
Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
This will allow you to change the players name or skin on login.
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 91cd6e0f61..f02b28059c 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -1,5 +1,7 @@
package net.minecraft.server;
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.exceptions.AuthenticationUnavailableException;
import io.netty.channel.ChannelFuture;
@@ -20,6 +22,7 @@ import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// CraftBukkit start
+import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.util.Waitable;
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
import org.bukkit.event.player.PlayerPreLoginEvent;
@@ -280,8 +283,16 @@ public class LoginListener implements PacketLoginInListener, ITickable {
java.util.UUID uniqueId = i.getId();
final org.bukkit.craftbukkit.CraftServer server = LoginListener.this.server.server;
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
+ // Paper start
+ PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
server.getPluginManager().callEvent(asyncEvent);
+ profile = asyncEvent.getPlayerProfile();
+ profile.complete();
+ i = CraftPlayerProfile.asAuthlibCopy(profile);
+ playerName = i.getName();
+ uniqueId = i.getId();
+ // Paper end
if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
--
2.18.0