Paper/patches/server/0078-Entity-AddTo-RemoveFrom-World-Events.patch
Spottedleaf 1281f4f552 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00

27 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 20:32:58 -0400
Subject: [PATCH] Entity AddTo/RemoveFrom World Events
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index b854f430048f7e6531a9394fcb2e13ffc40f66bd..be98fe9934ec1b22c7b1c743bc137c805aea92e2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -2416,6 +2416,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
entity.setOrigin(entity.getOriginVector().toLocation(getWorld()));
}
// Paper end
+ new com.destroystokyo.paper.event.entity.EntityAddToWorldEvent(entity.getBukkitEntity()).callEvent(); // Paper - fire while valid
}
public void onTrackingEnd(Entity entity) {
@@ -2491,6 +2492,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
}
// CraftBukkit end
+ new com.destroystokyo.paper.event.entity.EntityRemoveFromWorldEvent(entity.getBukkitEntity()).callEvent(); // Paper - fire while valid
}
public void onSectionChange(Entity entity) {