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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
24 lines
1.4 KiB
Diff
24 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 26 Jun 2020 22:35:08 -0700
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Subject: [PATCH] Hide sync chunk writes behind flag
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Syncing writes on each write call has terrible performance
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on harddrives.
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-DPaper.enable-sync-chunk-writes=true to enable
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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index e72fb5c548a9baef09ae547863c4bdc439ce28b2..c7e4330c93baff1f3027d7c75cf857b673d38970 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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@@ -144,7 +144,7 @@ public class DedicatedServerProperties extends Settings<DedicatedServerPropertie
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this.maxWorldSize = this.get("max-world-size", (integer) -> {
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return Mth.clamp(integer, (int) 1, 29999984);
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}, 29999984);
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- this.syncChunkWrites = this.get("sync-chunk-writes", true);
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+ this.syncChunkWrites = this.get("sync-chunk-writes", true) && Boolean.getBoolean("Paper.enable-sync-chunk-writes"); // Paper - hide behind flag
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this.enableJmxMonitoring = this.get("enable-jmx-monitoring", false);
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this.enableStatus = this.get("enable-status", true);
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this.hideOnlinePlayers = this.get("hide-online-players", false);
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