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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
122 lines
7.0 KiB
Diff
122 lines
7.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 9 Jun 2020 03:33:03 -0400
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Subject: [PATCH] Add Plugin Tickets to API Chunk Methods
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Like previous versions, plugins loading chunks kept them loaded until
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they garbage collected to avoid constant spamming of chunk loads
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This adds tickets to a few more places so that they can be unloaded.
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Additionally, this drops their ticket level to BORDER so they wont be ticking
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so they will just sit inactive instead.
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Using .loadChunk to keep a chunk ticking was a horrible idea for upstream
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when we have TWO methods that are able to do that already in the API.
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Also reduce their collection count down to a maximum of 1 second. Barely
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anyone knows what chunk-gc is in bukkit.yml as its less relevant now, and
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since this wasn't spigot behavior, this is safe to mostly ignore (unless someone
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wants it to collect even faster, they can restore that setting back to 1 instead of 20+)
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Not adding it to .getType() though to keep behavior consistent with vanilla for performance reasons.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index a67e158bad42086aec237a822ec252fd26f80e3c..829105771a06deca2a85e2f27b68d96c28c1218b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -373,7 +373,7 @@ public final class CraftServer implements Server {
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this.overrideSpawnLimits();
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console.autosavePeriod = this.configuration.getInt("ticks-per.autosave");
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this.warningState = WarningState.value(this.configuration.getString("settings.deprecated-verbose"));
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- TicketType.PLUGIN.timeout = this.configuration.getInt("chunk-gc.period-in-ticks");
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+ TicketType.PLUGIN.timeout = Math.min(20, this.configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
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this.minimumAPI = this.configuration.getString("settings.minimum-api");
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this.loadIcon();
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@@ -944,7 +944,7 @@ public final class CraftServer implements Server {
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this.console.setMotd(config.motd);
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this.overrideSpawnLimits();
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this.warningState = WarningState.value(this.configuration.getString("settings.deprecated-verbose"));
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- TicketType.PLUGIN.timeout = this.configuration.getInt("chunk-gc.period-in-ticks");
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+ TicketType.PLUGIN.timeout = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
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this.minimumAPI = this.configuration.getString("settings.minimum-api");
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this.printSaveWarning = false;
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console.autosavePeriod = this.configuration.getInt("ticks-per.autosave");
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index bc083d58f670f2a0c6e621da5e2258f7be5680b8..f22457cf9dd5ceb6630c1f96a2050c350c4fbbc9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -281,8 +281,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public Chunk getChunkAt(int x, int z) {
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- return this.world.getChunkSource().getChunk(x, z, true).bukkitChunk;
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+ // Paper start - add ticket to hold chunk for a little while longer if plugin accesses it
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+ net.minecraft.world.level.chunk.LevelChunk chunk = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
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+ if (chunk == null) {
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+ addTicket(x, z);
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+ chunk = this.world.getChunkSource().getChunk(x, z, true);
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+ }
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+ return chunk.bukkitChunk;
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+ // Paper end
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+ }
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+
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+ // Paper start
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+ private void addTicket(int x, int z) {
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+ io.papermc.paper.util.MCUtil.MAIN_EXECUTOR.execute(() -> world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE)); // Paper
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}
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+ // Paper end
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@Override
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public Chunk getChunkAt(Block block) {
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@@ -349,7 +362,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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public boolean unloadChunkRequest(int x, int z) {
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org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
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if (this.isChunkLoaded(x, z)) {
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- this.world.getChunkSource().removeRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 1, Unit.INSTANCE);
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+ this.world.getChunkSource().removeRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
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}
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return true;
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@@ -435,9 +448,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
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// Paper start - Optimize this method
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ChunkPos chunkPos = new ChunkPos(x, z);
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+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z); // Paper
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+ if (immediate != null) return true; // Paper
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if (!generate) {
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- ChunkAccess immediate = world.getChunkSource().getChunkAtImmediately(x, z);
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+
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+ //IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z); // Paper
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if (immediate == null) {
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immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
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}
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@@ -445,7 +461,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
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return false; // not full status
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}
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- world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
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+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
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world.getChunk(x, z); // make sure we're at ticket level 32 or lower
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return true;
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}
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@@ -471,7 +487,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// we do this so we do not re-read the chunk data on disk
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}
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- world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
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+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
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world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
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return true;
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// Paper end
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@@ -2147,6 +2163,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(this.getHandle(), x, z, gen, ChunkStatus.FULL, true, priority, (c) -> {
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net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
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net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)c;
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+ if (chunk != null) addTicket(x, z); // Paper
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ret.complete(chunk == null ? null : chunk.getBukkitChunk());
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});
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});
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