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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
29 lines
1.6 KiB
Diff
29 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 25 Apr 2020 17:10:55 -0700
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Subject: [PATCH] Reduce blockpos allocation from pathfinding
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diff --git a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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index 04406fdb2961a85d8e6bffbb8e233e8c4dcf4390..894881018c659d874f28f5744f0b8247cfecb1c1 100644
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--- a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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+++ b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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@@ -483,7 +483,7 @@ public class WalkNodeEvaluator extends NodeEvaluator {
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return BlockPathTypes.DANGER_FIRE;
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}
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- if (world.getFluidState(pos).is(FluidTags.WATER)) {
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+ if (blockState.getFluidState().is(FluidTags.WATER)) {
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return BlockPathTypes.WATER_BORDER;
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}
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} // Paper
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@@ -514,7 +514,7 @@ public class WalkNodeEvaluator extends NodeEvaluator {
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} else if (blockState.is(Blocks.COCOA)) {
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return BlockPathTypes.COCOA;
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} else {
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- FluidState fluidState = world.getFluidState(pos);
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+ FluidState fluidState = blockState.getFluidState(); // Paper - remove another get type call
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if (fluidState.is(FluidTags.LAVA)) {
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return BlockPathTypes.LAVA;
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} else if (isBurningBlock(blockState)) {
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