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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
27 lines
1.1 KiB
Diff
27 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 13 Dec 2020 05:32:05 +0200
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Subject: [PATCH] Expose LivingEntity hurt direction
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index c789cefb61270c7e52ddea7efd433fa6c0e63fda..8c15517e3602f815819c44136adec3c09d70a71b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -907,5 +907,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
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getHandle().take(((CraftItem) item).getHandle(), quantity);
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}
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+
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+ @Override
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+ public float getHurtDirection() {
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+ return getHandle().hurtDir;
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+ }
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+
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+ @Override
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+ public void setHurtDirection(float hurtDirection) {
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+ getHandle().hurtDir = hurtDirection;
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+ }
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// Paper end
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}
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