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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 26 Nov 2020 11:47:24 +0000
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Subject: [PATCH] Add toggle for always placing the dragon egg
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diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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index ed0d1d6285556f0949a7ea81ad692b663ec191a7..1ee1b757b90ae0d080aa57f4186228a6f4279c1f 100644
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--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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@@ -370,7 +370,7 @@ public class EndDragonFight {
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this.dragonEvent.setVisible(false);
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this.spawnExitPortal(true);
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this.spawnNewGateway();
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- if (!this.previouslyKilled) {
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+ if (this.level.paperConfig().entities.behavior.enderDragonsDeathAlwaysPlacesDragonEgg || !this.previouslyKilled) { // Paper - always place dragon egg
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this.level.setBlockAndUpdate(this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.END_PODIUM_LOCATION), Blocks.DRAGON_EGG.defaultBlockState());
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}
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