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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Tue, 2 Feb 2021 09:17:59 +0100
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Subject: [PATCH] stop firing pressure plate EntityInteractEvent for ignored
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entities
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diff --git a/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java b/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
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index f2fad4c349e6b484c76886ae1cf6315b6fadd446..11507b85216b528d02bdb95ec1fa13a1ca8d3643 100644
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--- a/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/PressurePlateBlock.java
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@@ -74,6 +74,7 @@ public class PressurePlateBlock extends BasePressurePlateBlock {
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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+ if (entity.isIgnoringBlockTriggers()) continue; // Paper - don't call event for ignored entities
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// CraftBukkit start - Call interact event when turning on a pressure plate
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if (this.getSignalForState(world.getBlockState(pos)) == 0) {
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