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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
20 lines
1.8 KiB
Diff
20 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Anton Lindroth <ntoonio@gmail.com>
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Date: Wed, 15 Apr 2020 01:54:02 +0200
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Subject: [PATCH] Allow using signs inside spawn protection
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 23560d8fac37296dd1194996bc1f4b3babcde9cc..a089c23c8df93eaf10d21d550ab5129a43ad38ea 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1835,7 +1835,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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int i = this.player.level.getMaxBuildHeight();
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if (blockposition.getY() < i) {
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- if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract(this.player, blockposition)) {
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+ if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && (worldserver.mayInteract(this.player, blockposition) || (worldserver.paperConfig().spawn.allowUsingSignsInsideSpawnProtection && worldserver.getBlockState(blockposition).getBlock() instanceof net.minecraft.world.level.block.SignBlock))) { // Paper - sign check
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this.player.stopUsingItem(); // CraftBukkit - SPIGOT-4706
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InteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
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