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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
38 lines
2.1 KiB
Diff
38 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spyridon Pagkalos <spyridon@ender.gr>
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Date: Thu, 25 Mar 2021 20:28:04 +0200
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Subject: [PATCH] Introduce beacon activation/deactivation events
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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index ab4e5c08e51f5ed1cddf8295944cd54b19f401c0..49ca1d45bb4b3ddafc1d5952ff9830ba69b745e2 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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@@ -212,6 +212,15 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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BeaconBlockEntity.playSound(world, pos, SoundEvents.BEACON_AMBIENT);
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}
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}
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+ // Paper start - beacon activation/deactivation events
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+ if (i1 <= 0 && blockEntity.levels > 0) {
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
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+ new io.papermc.paper.event.block.BeaconActivatedEvent(block).callEvent();
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+ } else if (i1 > 0 && blockEntity.levels <= 0) {
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
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+ new io.papermc.paper.event.block.BeaconDeactivatedEvent(block).callEvent();
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+ }
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+ // Paper end
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if (blockEntity.lastCheckY >= l) {
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blockEntity.lastCheckY = world.getMinBuildHeight() - 1;
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@@ -269,6 +278,10 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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@Override
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public void setRemoved() {
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+ // Paper start - BeaconDeactivatedEvent
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(level, worldPosition);
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+ new io.papermc.paper.event.block.BeaconDeactivatedEvent(block).callEvent();
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+ // Paper end
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BeaconBlockEntity.playSound(this.level, this.worldPosition, SoundEvents.BEACON_DEACTIVATE);
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super.setRemoved();
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}
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