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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
43 lines
2.2 KiB
Diff
43 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 20 May 2021 22:16:37 -0700
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Subject: [PATCH] Fix PlayerBucketEmptyEvent result itemstack
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Fixes SPIGOT-2560: https://hub.spigotmc.org/jira/projects/SPIGOT/issues/SPIGOT-2560
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diff --git a/src/main/java/net/minecraft/world/item/BucketItem.java b/src/main/java/net/minecraft/world/item/BucketItem.java
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index f165b6e83a76d837257d5c30fa6ea838889cfc72..5c6aa9c464784ad5ee366412d080c72d3d22a76f 100644
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--- a/src/main/java/net/minecraft/world/item/BucketItem.java
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+++ b/src/main/java/net/minecraft/world/item/BucketItem.java
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@@ -40,6 +40,8 @@ import org.bukkit.event.player.PlayerBucketFillEvent;
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public class BucketItem extends Item implements DispensibleContainerItem {
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+ private static @Nullable ItemStack itemLeftInHandAfterPlayerBucketEmptyEvent = null; // Paper
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+
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public final Fluid content;
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public BucketItem(Fluid fluid, Item.Properties settings) {
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@@ -121,6 +123,13 @@ public class BucketItem extends Item implements DispensibleContainerItem {
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}
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public static ItemStack getEmptySuccessItem(ItemStack stack, Player player) {
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+ // Paper start
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+ if (itemLeftInHandAfterPlayerBucketEmptyEvent != null) {
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+ ItemStack itemInHand = itemLeftInHandAfterPlayerBucketEmptyEvent;
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+ itemLeftInHandAfterPlayerBucketEmptyEvent = null;
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+ return itemInHand;
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+ }
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+ // Paper end
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return !player.getAbilities().instabuild ? new ItemStack(Items.BUCKET) : stack;
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}
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@@ -152,6 +161,7 @@ public class BucketItem extends Item implements DispensibleContainerItem {
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((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
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return false;
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}
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+ itemLeftInHandAfterPlayerBucketEmptyEvent = event.getItemStack() != null ? event.getItemStack().equals(CraftItemStack.asNewCraftStack(net.minecraft.world.item.Items.BUCKET)) ? null : CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; // Paper - fix empty event result itemstack
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}
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// CraftBukkit end
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if (!flag1) {
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