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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
26 lines
1.1 KiB
Diff
26 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: chase <chasewhip20@gmail.com>
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Date: Wed, 2 Dec 2020 22:43:39 -0800
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Subject: [PATCH] add per world spawn limits
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Taken from #2982. Credit to Chasewhip8
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 88e04599e4f4718f4e7dc8b0e49c52e6714fad1d..f48c2be5fcc134c2e440507e31f61c4430ec06b3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -209,6 +209,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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this.biomeProvider = biomeProvider;
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this.environment = env;
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+ // Paper start - per world spawn limits
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+ for (SpawnCategory spawnCategory : SpawnCategory.values()) {
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+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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+ setSpawnLimit(spawnCategory, this.world.paperConfig().entities.spawning.spawnLimits.getInt(CraftSpawnCategory.toNMS(spawnCategory)));
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+ }
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+ }
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+ // Paper end
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}
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@Override
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