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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
43 lines
3.2 KiB
Diff
43 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Mon, 17 Jan 2022 19:47:19 +0100
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Subject: [PATCH] Kick on main for illegal chat
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Makes the PlayerKickEvent fire on the main thread for
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illegal characters or chat out-of-order errors.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 60024e98de6a910e4db6d45d6be427a0dea6f568..c50ac593ad5db6b65015151bcc26a9b8ed510ba5 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2168,7 +2168,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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// CraftBukkit end
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) {
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+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
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this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
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+ }); // Paper - push to main for event firing
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} else {
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Optional<LastSeenMessages> optional = this.tryHandleChat(packet.message(), packet.timeStamp(), packet.lastSeenMessages());
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@@ -2202,7 +2204,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleChatCommand(ServerboundChatCommandPacket packet) {
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
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+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
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this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper
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+ }); // Paper - push to main for event firing
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} else {
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Optional<LastSeenMessages> optional = this.tryHandleChat(packet.command(), packet.timeStamp(), packet.lastSeenMessages());
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@@ -2282,7 +2286,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private Optional<LastSeenMessages> tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
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if (!this.updateChatOrder(timestamp)) {
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ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), message);
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+ this.server.scheduleOnMain(() -> { // Paper - push to main
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this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event ca
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+ }); // Paper - push to main
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return Optional.empty();
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} else if (this.player.isRemoved() || this.player.getChatVisibility() == ChatVisiblity.HIDDEN) { // CraftBukkit - dead men tell no tales
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this.send(new ClientboundSystemChatPacket(Component.translatable("chat.disabled.options").withStyle(ChatFormatting.RED), false));
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