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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
67 lines
3.8 KiB
Diff
67 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:41:11 -0500
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Subject: [PATCH] Multi Block Change API Implementation
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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index 0d851e197e65ec79386ad1f981f6d1d38b65124a..24c677e80af652952263253409c050641e72e3b5 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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@@ -63,6 +63,15 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
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}
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+ // Paper start
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+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges, boolean suppressLightUpdates) {
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+ this.sectionPos = sectionPos;
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+ this.positions = blockChanges.keySet().toShortArray();
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+ this.states = blockChanges.values().toArray(new BlockState[0]);
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+ this.suppressLightUpdates = suppressLightUpdates;
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+ }
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+ // Paper end
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+
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@Override
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public void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 9b3d37e408522cad6eb3cca280b7078a73794f1f..1ca03597ce9ca9b47017979d919f9082c21cdd45 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -930,6 +930,35 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void sendMultiBlockChange(Map<Location, BlockData> blockChanges, boolean suppressLightUpdates) {
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+ if (this.getHandle().connection == null) return;
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+
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+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
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+
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+ for (Map.Entry<Location, BlockData> entry : blockChanges.entrySet()) {
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+ Location location = entry.getKey();
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+ if (!location.getWorld().equals(this.getWorld())) continue;
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+
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+ BlockData blockData = entry.getValue();
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+ BlockPos blockPos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ SectionPos sectionPos = SectionPos.of(blockPos);
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+
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
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+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
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+ }
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+
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+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
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+ SectionPos sectionPos = entry.getKey();
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
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+
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+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData, suppressLightUpdates);
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+ this.getHandle().connection.send(packet);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void sendBlockChanges(Collection<BlockState> blocks, boolean suppressLightUpdates) {
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Preconditions.checkArgument(blocks != null, "blocks must not be null");
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