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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
41 lines
2.4 KiB
Diff
41 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: etil2jz <blanchot.arthur@protonmail.ch>
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Date: Sat, 2 Apr 2022 23:29:24 +0200
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Subject: [PATCH] Fix NBT pieces overriding a block entity during worldgen
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deadlock
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By checking if the world passed into StructureTemplate's placeInWorld
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is not a WorldGenRegion, we can bypass the deadlock entirely.
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See https://bugs.mojang.com/browse/MC-246262
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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index d1bfb95114b733dde9537c4de6bd1bccb696cd18..1d809de3db6c6de64f938f66d81356c5b58967f8 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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@@ -267,7 +267,11 @@ public class StructureTemplate {
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if (definedstructure_blockinfo.nbt != null) {
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tileentity = world.getBlockEntity(blockposition2);
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- Clearable.tryClear(tileentity);
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+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
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+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
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+ Clearable.tryClear(tileentity);
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+ }
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+ // Paper end
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world.setBlock(blockposition2, Blocks.BARRIER.defaultBlockState(), 20);
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}
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@@ -382,7 +386,11 @@ public class StructureTemplate {
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if (pair1.getSecond() != null) {
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tileentity = world.getBlockEntity(blockposition6);
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if (tileentity != null) {
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- tileentity.setChanged();
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+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
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+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
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+ tileentity.setChanged();
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+ }
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+ // Paper end
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}
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}
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}
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