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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
34 lines
1.6 KiB
Diff
34 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sat, 30 Jul 2022 11:23:05 -0400
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Subject: [PATCH] Custom Chat Completion Suggestions API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 2f184121d1b6e037c5dd7f30eb075e6fe01c1973..a96a3e459e27a6b5c84f0e4550241e66df0505c5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -665,6 +665,22 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().getServer().getPlayerList().sendPlayerPermissionLevel(this.getHandle(), level, false);
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}
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+
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+ @Override
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+ public void addAdditionalChatCompletions(@NotNull Collection<String> completions) {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket(
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+ net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action.ADD,
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+ new ArrayList<>(completions)
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+ ));
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+ }
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+
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+ @Override
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+ public void removeAdditionalChatCompletions(@NotNull Collection<String> completions) {
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket(
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+ net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action.REMOVE,
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+ new ArrayList<>(completions)
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+ ));
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+ }
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// Paper end
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@Override
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