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With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
33 lines
1.8 KiB
Diff
33 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheFruxz <cedricspitzer@outlook.de>
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Date: Sat, 26 Mar 2022 18:41:36 +0100
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Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index a96a3e459e27a6b5c84f0e4550241e66df0505c5..cd439593d050fb157fae3575207a285a48d71783 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1015,13 +1015,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void sendBlockDamage(Location loc, float progress) {
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+ // Paper start - customBlockDamage identity
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+ sendBlockDamage(loc, progress, this.getHandle().getId());
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+ }
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+
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+ @Override
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+ public void sendBlockDamage(Location loc, float progress, int destroyerIdentity) {
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+ // Paper end - customBlockDamage identity
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Preconditions.checkArgument(loc != null, "loc must not be null");
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Preconditions.checkArgument(progress >= 0.0 && progress <= 1.0, "progress must be between 0.0 and 1.0 (inclusive)");
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if (this.getHandle().connection == null) return;
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int stage = (int) (9 * progress); // There are 0 - 9 damage states
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- ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(this.getHandle().getId(), new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage);
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+ ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(destroyerIdentity, new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage); // Paper - customBlockDamage identity
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this.getHandle().connection.send(packet);
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}
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