Paper/patches/server/0228-Vanished-players-don-t-have-rights.patch
Jake Potrebic 5730a94208
Updated Upstream (Bukkit/CraftBukkit) (#8991)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors

CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
2023-03-18 10:05:04 -07:00

110 lines
6.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 14:22:26 +0200
Subject: [PATCH] Vanished players don't have rights
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index ad5c96e9a7577df1729533ec9a709387b7232844..621ecd0f3cac52d3e4cecd003c67401ec7f0a6f7 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -216,6 +216,15 @@ public abstract class Projectile extends Entity implements TraceableEntity {
} else {
Entity entity1 = this.getOwner();
+ // Paper start - Cancel hit for vanished players
+ if (entity1 instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer) {
+ org.bukkit.entity.Player collided = (org.bukkit.entity.Player) entity.getBukkitEntity();
+ org.bukkit.entity.Player shooter = (org.bukkit.entity.Player) entity1.getBukkitEntity();
+ if (!shooter.canSee(collided)) {
+ return false;
+ }
+ }
+ // Paper end
return entity1 == null || this.leftOwner || !entity1.isPassengerOfSameVehicle(entity);
}
}
diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index a6638e626600e4304a973497a39e3fac52203b16..e68b7a1b03783e4f9de24c5ae8773fc359bd2d37 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -197,7 +197,8 @@ public class BlockItem extends Item {
Player entityhuman = context.getPlayer();
CollisionContext voxelshapecollision = entityhuman == null ? CollisionContext.empty() : CollisionContext.of(entityhuman);
// CraftBukkit start - store default return
- boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && context.getLevel().isUnobstructed(state, context.getClickedPos(), voxelshapecollision);
+ Level world = context.getLevel(); // Paper
+ boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper
org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index f07e70ab26fffaec5055a7dd2571dc4d29c66d35..754e1667aadef89bbaccebc0f437197b1331b7f8 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -274,6 +274,45 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
}
+ // Paper start
+ // ret true if no collision
+ public final boolean checkEntityCollision(BlockState data, Entity source, net.minecraft.world.phys.shapes.CollisionContext voxelshapedcollision,
+ BlockPos position, boolean checkCanSee) {
+ // Copied from IWorldReader#a(IBlockData, BlockPosition, VoxelShapeCollision) & EntityAccess#a(Entity, VoxelShape)
+ net.minecraft.world.phys.shapes.VoxelShape voxelshape = data.getCollisionShape(this, position, voxelshapedcollision);
+ if (voxelshape.isEmpty()) {
+ return true;
+ }
+
+ voxelshape = voxelshape.move((double) position.getX(), (double) position.getY(), (double) position.getZ());
+ if (voxelshape.isEmpty()) {
+ return true;
+ }
+
+ List<Entity> entities = this.getEntities(null, voxelshape.bounds());
+ for (int i = 0, len = entities.size(); i < len; ++i) {
+ Entity entity = entities.get(i);
+
+ if (checkCanSee && source instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer
+ && !((net.minecraft.server.level.ServerPlayer) source).getBukkitEntity().canSee(((net.minecraft.server.level.ServerPlayer) entity).getBukkitEntity())) {
+ continue;
+ }
+
+ // !entity1.dead && entity1.i && (entity == null || !entity1.x(entity));
+ // elide the last check since vanilla calls with entity = null
+ // only we care about the source for the canSee check
+ if (entity.isRemoved() || !entity.blocksBuilding) {
+ continue;
+ }
+
+ if (net.minecraft.world.phys.shapes.Shapes.joinIsNotEmpty(voxelshape, net.minecraft.world.phys.shapes.Shapes.create(entity.getBoundingBox()), net.minecraft.world.phys.shapes.BooleanOp.AND)) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+ // Paper end
@Override
public boolean isClientSide() {
return this.isClientSide;
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 200c9694336f5670edef10693a82cbd89bd9b477..1b4e7c9e3452537a13001c23b00eb7ea89c8449b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1270,6 +1270,14 @@ public class CraftEventFactory {
Projectile projectile = (Projectile) entity.getBukkitEntity();
org.bukkit.entity.Entity collided = position.getEntity().getBukkitEntity();
com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = new com.destroystokyo.paper.event.entity.ProjectileCollideEvent(projectile, collided);
+
+ if (projectile.getShooter() instanceof Player && collided instanceof Player) {
+ if (!((Player) projectile.getShooter()).canSee((Player) collided)) {
+ event.setCancelled(true);
+ return event;
+ }
+ }
+
Bukkit.getPluginManager().callEvent(event);
return event;
}