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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
43 lines
3.2 KiB
Diff
43 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 14 Nov 2020 16:48:37 +0100
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Subject: [PATCH] Collision option for requiring a player participant
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index e08d20b65fdea46be94228b4b10ba1cb7b3beeb6..0832d43ca1be2581bcda9fc32d3359689d8c0384 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2025,6 +2025,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public void push(Entity entity) {
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if (!this.isPassengerOfSameVehicle(entity)) {
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if (!entity.noPhysics && !this.noPhysics) {
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+ if (this.level.paperConfig().collisions.onlyPlayersCollide && !(entity instanceof ServerPlayer || this instanceof ServerPlayer)) return; // Paper - Collision option for requiring a player participant
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double d0 = entity.getX() - this.getX();
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double d1 = entity.getZ() - this.getZ();
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double d2 = Mth.absMax(d0, d1);
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java
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index a9661ab34bc98c19d525eb4b60b1f0d05d73241e..3590f4bc1af829cdb6e0cfdc8fa6857197b9219e 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractBoat.java
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@@ -196,6 +196,7 @@ public abstract class AbstractBoat extends VehicleEntity implements Leashable {
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@Override
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public void push(Entity entity) {
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+ if (!this.level().paperConfig().collisions.allowVehicleCollisions && this.level().paperConfig().collisions.onlyPlayersCollide && !(entity instanceof Player)) return; // Paper - Collision option for requiring a player participant
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if (entity instanceof AbstractBoat) {
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if (entity.getBoundingBox().minY < this.getBoundingBox().maxY) {
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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index d01a588aea379c962dd63f1428f92cf2442f4d45..7e7a78ebbf128f7d29cf9eb349f25230c9c7d5d0 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecart.java
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@@ -562,6 +562,7 @@ public abstract class AbstractMinecart extends VehicleEntity {
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public void push(Entity entity) {
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if (!this.level().isClientSide) {
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if (!entity.noPhysics && !this.noPhysics) {
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+ if (!this.level().paperConfig().collisions.allowVehicleCollisions && this.level().paperConfig().collisions.onlyPlayersCollide && !(entity instanceof Player)) return; // Paper - Collision option for requiring a player participant
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if (!this.hasPassenger(entity)) {
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// CraftBukkit start
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VehicleEntityCollisionEvent collisionEvent = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), entity.getBukkitEntity());
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